You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times.
7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an adjacent player. Players reveal their cards simultaneously, paying resources if needed or collecting resources or interacting with other players in various ways. (Players have individual boards with special powers on which to organize their cards, and the boards are double-sided). Each player then chooses another card from the deck they were passed, and the process repeats until players have six cards in play from that age. After three ages, the game ends.
In essence, 7 Wonders is a card development game. Some cards have immediate effects, while others provide bonuses or upgrades later in the game. Some cards provide discounts on future purchases. Some provide military strength to overpower your neighbours and others give nothing but victory points. Each card is played immediately after being drafted, so you'll know which cards your neighbour is receiving and how her choices might affect what you've already built up. Cards are passed left-right-left over the three ages, so you need to keep an eye on the neighbours in both directions.
7 Wonders: Wonder Pack 2013 includes new wonders for use with the 7 Wonders base game, with the wonders in question being:
The Great Wall of China, with the owner being able to build the stages of this wonder in any order (since the wall is, of course, a long horizontal wonder and not a primarily vertical one).
Stonehenge, with the amount of stone you have being important during its construction.
Abu Simbel, in which leaders can be buried and mummified for bonus points.
Manneken Pis, which is a revised version of the 7 Wonders: Manneken Pis wonder first released as a promotional item at Spiel 2010.
Examine photos carefully. What you see is what you get.
Number of Players: 2 to 7 (11 with Expansion)
Age: 10+
Playing time: 30 minutes
Payment by Cash.
If it is convenient for me and you would like to collect then I will set up a handover meeting. I do not travel outside Ballymun under any circumstances. I will give clear location instructions for pick up in PM if offer is accepted. Offers below my asking price will be ignored.
No Swaps.
No Haggling (On site or at meeting place).
No Combined Offers, Deals or Discounts.
Payment by Cash or Revolut.
Payment by Cash.
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